Sit To Add Ship to Fleet
Sit in pilot seat to add captured ship to your fleet. No need to make it your home ship.
Description
– In the vanilla game, in order to add a captured ship to your fleet, you need to make it your home ship. This is annoying because:
– – Your crew moves over. If your new ship has a smaller crew capacity than your old ship, some of them might even leave.
– – Your old ship undocks with the new one and starts leaving, so you need to dock with your old ship to get back.
– – After you get back to your old ship, you need to manually assign it as your home ship again.
– – You can also make a ship your home ship, and thus add it to your fleet, by flying away in the new ship, which is what the in-game tutorial tells you to do. This is even worse, as you’d lose track of your old ship until you get to a spaceport.
– This mod lets you add captured ships to your fleet by sitting in the pilot seat.
– Or optionally not add it to your fleet when you sit down. It is a dialog box with “yes” and “no”.
– ESM built with xEdit.
– There are no file or form conflicts. Any possible conflict is purely behavioral, which currently doesn’t exist as far as I know. You can also just like test it out.
Requirements
– Plugins.txt Enabler
– Read the god damned instructions in this mod’s description. If the ESM is not loading, you’re doing something wrong. I don’t wanna do tech support for everyone.
Installation/Uninstallation/Update
– Install Plugins.txt Enabler. Make sure you enable plugin loading for Starfield in whatever mod manager you’re using.
– Install with mod manager such as MO2 or dump everything into data.
– Install/Update/Uninstall whenever. It doesn’t matter.