Weapon Equip and Microgun Spin Up Animations

Starfield Mods |

Weapon Equip and Microgun Spin Up Animations

Speed up/down weapon equip animations and optionally make the Microgun spin up way faster. The mod comes with several options to choose from.

<<< FEATURES >>>
Do you consider the game’s weapon equip animations too slow? Or maybe they are too fast for your liking? Is the Microgun’s spin up speed way too slow? Do you prefer a more realistic spin up animation? Either way, this mod provides a bunch of options for you to customize your gameplay experience with those animations.
The mod comes in a convenient FOMOD installer. That allows to easily install the various speed multipliers and swap between them.

Available animation speed multipliers:
Almost Instant Microgun Spin Up (no equip animation changes)
Equip x0.5
Equip x0.5 + Microgun Spin Up
Equip x0.75
Equip x0.75 + Microgun Spin Up
Equip x1.25
Equip x1.25 + Microgun Spin Up
Equip x1.5
Equip x1.5 + Microgun Spin Up
Equip x1.75
Equip x1.75 + Microgun Spin Up
Equip x2.0
Equip x2.0 + Microgun Spin Up
Equip x2.5
Equip x2.5 + Microgun Spin Up

<<< INSTALL AND USAGE INSTRUCTIONS >>>
The files are bundled so that they can be easily installed via mod manager. Both Vortex and Mod Organizer 2 are officially supported by this mod. Other mod managers might work as well but I haven’t tested them.
If you intend to install the files manually feel free to do so but be aware that I won’t provide any assistance/support in this instance.

When installing any mod that contains loose assets, like this one, you have to make sure that Archive Invalidation is enabled in your game’s INI (settings) file. This is how it is achieved:

Go to the following folder:
..\Documents\My Games\Starfield
If that folder doesn’t contain a file with the name “StarfieldCustom.ini” yet then create it.
Open “StarfieldCustom.ini” with a text editor of your choice (e.g. Notepad++).
Add the following part to the file’s content, if it isn’t present already:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Save your changes and close the text editor.

<<< COMPATIBILITY >>>
Any variant of this mod will conflict with other mods that also make changes to the following animation files:

..\meshes\animtextdata\tables\graphs\gunactions.agx
..\meshes\animtextdata\tables\graphs\meleeactions.agx

<<< FREQUENTLY ASKED QUESTIONS >>>
Does this mod disable achievements?
No, it does not.

Is it possible to switch from one variant to another?
Yes, it is. Just reinstall the mod and select different options from the FOMOD installer.

Is it safe to uninstall mid-playthrough?
Yes, it is. This mod only contains loose assets and nothing related to them is baked into your save.

Will you add a comparison video for the different speed options?
No, I’m not interested in doing that – which would involve updating it every time I release a little update for the mod. Feel free to create one. You can even link to it directly in this mod page’s video section.

This mod doesn’t work. Why is that?
You might have installed another mesh/animation mod in your Documents folder. Doing so will disable the game folder as a valid mod folder. More information on that can be found through the Wiki page linked above under Install Instructions.


Author: Dank Rafft
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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