SlowerThanLight – Fly in a star system
This mod allows you to control the speed gear of your ship with hotkeys, from regular flight speed to the equivalent of hundreds of times the speed of light. It allows you to fly inside a star system in a relatively elegant way.
Simply put, this SFSE plugin allows you to control the speed gears via hotkeys, with the highest gear being equivalent to more than a hundred times the speed of light. There’s also a set of hotkeys for slowing down and resetting the current scene (to fix the problem of planets not loading).
The implementation of this mod is rather crude. I’m afraid it’s hard to do perfectly until the Creation Kit is released. I’m hoping it will be a temporary alternative for those looking for an immersive or flying experience.
This module is implemented by directly overriding a set of parameters including the speed of the ship using the console. Be sure to make an archive backup before installing.
Requirements:
SFSE
Install:
Put the dll into game root folder, like F:\SteamLibrary\steamapps\common\Starfield\Data\SFSE\plugins\Starfield_SlowerThanLight.dll
Control:
Press 1 (Above QWER, not numpad) to move UP one speed gear, 2 to move Down, you will see fov change.
Hold 3 to slow the ship down and go into slow motion.
Hold both 3 and L Ctrl to call a game reload (Just quicksave & quickload).
(This is necessary for two reasons: the game seems to set an acceleration cap that causes it to take you several minutes to slow down from light speed to 0, which makes maneuvering difficult; and when you fly from one planet to another, the model for that planet often hasn’t loaded yet. Use this key combination when you arrive at a destination tens of light-seconds away or when you need an instant stop.)
Note:
It’s my first Bethesda mod. I’m clueless about a lot of this, especially the reverse engineering part. Like I know it’s stupid to write commands directly in the console, but I don’t know of an elegant way to implement it. Not being able to find a way to stop the ship is also driving me crazy. SFSE plugin programming is far from what I know about game development. I’d appreciate it if you guys could show me some tutorials or useful source code examples.