Complete StarfieldCustom INI File (For Reference)
This is a reference StarCustom INI file that contains all known defaults for every variable in every category. This is intended as a reference for creating INI mods or making tweaks.
DO NOT USE THIS FILE AS YOUR INI FILE. IT IS FOR REFERENCE ONLY!
Q: What does each setting do?
A: I plan to add notes next to each setting as a comment when its purpose is known. For now, you can help out by adding comments to the StarfieldCustom Variables google sheet. Note that some settings may do nothing at all and just be holdovers from previous games or variables used at one point in development but not anymore.
Q: What do the prefixes for each variable name mean?
A: These represent the data type of the variable.
“f” is a float, a number with decimals.
“b” is a boolean, false or true.
“ui” or “u” is an unsigned integer, a positive whole number.
“i” is a signed integer, a whole number that can be negative or positive.
“s” is a string (of characters), which can be letters, words, file paths, etc.
“r” is a color, written as three numbers (red, green, and blue) between 0 (none of that color) and 255 (all of that color) seperated by commas.
Q: Why is there are two sections for Actor, labeled [Actor] and [:Actor]?
A: I’m not sure. Its possibly they could be in one section and the latter is a typo, but it’s also possible some part of the game’s code references it that variable with a mistyped section name. I left it, just in case.