Crowded Universe
This mod adds to the density of locations placed at any landing site. This is the re-release of this mod to divide issues between the Crowded Universe and Less Crowded Universe. Read main page carefully. No support for listed issues if you do not follow instructions.
Do not land at sites labelled “Scanner Anomaly” with this mod active. Remove it from your SFSE/plugins folder before doing so. Replace it when you get sad at empty planets again.
Overview
Some people want more content to explore with less running between. This mod adds that.
This mod pushes the engine of the game. The following things have been reported and any workarounds if available:
Missing scanner glitches when trying to find anomalies. (Remove mod when landing at or very near scanner anomaly sites)
Enemy healthbars disappear in locations with too many enemies (Shooting them still works fine)
Endless loading screen when landing at a site the first time. (Reload previous save try again)
Crashing while running across map(only seems to happen on some systems, mine at worst only hangs for a couple seconds if quicksave mod has triggered)
Follow these rules (Especially the scanner anomaly one) and you will probably be ok.
Make a pre save anyway and accept risk of heavily modding a new game.
With the exception of Scanner Anomaly sites, all bugs found so far can be fixed by removing this mod afterwards.
Install Instructions
Make a save before you use this mod.
Or any other mod actually.
Requires SFSE
Drop the Data Folder into your Starfield installation folder (the one with starfield.exe in it)
Usage
It just works (Mostly)
Do not land at sites labelled “Scanner Anomaly” with this mod active. Remove it from your SFSE/plugins folder before doing so. Replace it when you get sad at empty planets again.
Uninstallation
Delete the file you installed.
Load the save before this mod if desired/necessary.
Compatibility
Should be compatible with everything.