Locational Damage Overhaul
Adds locational damage to creatures and changes the damage multiplicators for headshots and more.
This mod disables achievements. (Use this mod to avoid that)
This plugin mod was created with xEdit. While the plugin has been thoroughly tested and is very unlikely to cause problems, please be aware that plugins are not officially supported yet. Always ensure you have savegame backups and proceed with caution.
Features
– Human headshot damage from x1.5-2* to x2.25 (x3/x5/x100 versions available)
– Creature headshot damage from x1 to x1.5 (x2/x5/x100 versions available)
– Human arm/leg damage from x1 to x0.75
– Creature arm/leg damage from x1 to x0.75
– Boostpack damage from x1 to x0.5
– Creature claw damage from x1 to x0.5
*Different types of humans had different types of headshot damage multipliers, e.g. crowd NPCs had x1.5, and most others had x2.
Doesn’t affect received damage,
Installation Instructions
– Install Plugins.txt Enabler and the preferred version of this mod with a mod manager
– If you’re using MO2, enable plugin management for Starfield in the MO2 settings.
– Make sure that the “plugins.txt” file contains the plugin name (further informations are in the downloaded .txt file)