No Cockpit Limit
This removes the cockpit count limit for ships.
– I think the first placed becomes the primary, but you can use (walk through) any. Whether the ships paths between it and your bay(s) is your problem, not mine.
– Odd things may happen! The game builds paths (ladders/doors) so there’s always a valid path between the bay, docker, and cockpit. This throws a wrench in those plans. YMMV, beware dragons, etc.
Installation (SFSE):
– Install the SFSE.
– Extract this so the file is placed as “Starfield\Data\SFSE\Plugins\.dll” IN THE GAME DIRECTORY, NOT THE SAVE DIR.
– – Or use a mod manager or whatever. Just check the path.
– – Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir’s ‘Data’ folder is ONLY used to override BA2 files.
– Launch through SFSE. Or use something like SFSE – Launch on Steam with In-Game Overlay if you want to keep going through Steam.
– Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.
Installation (ASI):
– Pick an ASI loader:
– – SFSE ASI Loader (Which seems kinda silly to use a loader to load a loader to load an ASI.)
– – Ultimate-ASI-Loader
– Extract the ASI file to wherever you loader wants it.
– Launch as per your loader’s instructions.
– Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.
The plugin will create “<Name of file>.log” in the same directory as the DLL/ASI on startup if it’s in the right spot.