Outpost Building QoL – CCR
Several tweaks that I have compiled for improved outpost building experience.
Requires SFSE and ConsoleCommandRunner
If you would like to not use CCR, you can use the following commands in console to enable this tweak in a bat file:
;;OUTPOST TWEAKS
;;Sets the max rotation speed for objects
SetINISetting “fItemRotationSpeedMax:Workshop” “5”
;;Disables the budget. You will experience performance issues if you build too much in your outpost
SetINISetting “bBudgetEnabled:Workshop” “0”
SetINISetting “fBudgetBaseCost:Workshop” “0.0”
SetINISetting “fBudgetBaseline:Workshop” “99999.0”
;;Allows the workshop freecam to leave the build area
SetINISetting “bConstrainWorkshopIsoCamToBuildArea:Camera” “0”
;;Autosaves after you leave outpost building mode
SetINISetting “bWorkshopAutoSaveOnExit:Workshop” “1”
;;Better outpost snapping
SetINISetting “fClosestPointToleranceLargeItems:Workshop” “-1.5000”
SetINISetting “fWorkshopItemConnectPointQueryRadius:Workshop” “.35”
SetINISetting “fWorkshopItemWouldBeSnappedDistance:Workshop” “.30”
SetINISetting “fWorkshopBreakSnapRadiusMult:Workshop” “.5”
SetINISetting “fOutpostSnapPreviewHoldSnappedTime:Workshop” “-50”
SetINISetting “fOutpostSnapPreviewWaitForPreviewTime:Workshop” “-50”
SetINISetting “fOutpostSnapWaitForPostSnapCycleTime:Workshop” “-50”
;;Allows the player to stay outside of the build area
SetGS “fPlayerOutsideBuildAreaTimerDuration” “999999”
SaveINIFiles