Starfield FSR2 Bridge – Replacing FSR2 with DLSS or XeSS
Allows you to use DLSS or XeSS in place of the built-in FSR2 without ReShade.
No Frame Generation support!
IMPORTANT: DLSS Frame Generation does not work with this!
This mod bridges the gap between the game’s implementation of FSR2 and other upscaling technologies.
No sharpening is included, however there is also no ReShade dependency.
How to install:
– Download the release corresponding to your desired upscaler (DLSS or XeSS).
– Extract it into the game directory. (After extraction, FSRBridge.asi should be right next to Starfield.exe)
– Download the matching DLL for your upscaler and place it in the same directory:
– DLSS: https://www.techpowerup.com/download/nvidia-dlss-dll/
– XeSS: https://raw.githubusercontent.com/intel/xess/main/bin/libxess.dll
– Launch the game.
To get to your game directory:
– Xbox:
– Right click -> Click on ‘Manage’ -> Click on ‘Files’ -> Click on ‘Browse…’
– Then go into the ‘Starfield’ folder, then ‘Content’ – you should now see ‘Starfield.exe’.
– Steam:
– Right click on the game in your library -> ‘Manage’ -> Click on ‘Browse local files…’
– You should now see ‘Starfield.exe’.
Notes:
– Use the regular FSR2 options in the in-game settings menu to configure DLSS/XeSS.
– As DLSS does not include a sharpening pass, the image will look a bit softer than native FSR2.
Third-Party Libraries used:
– MinHook
– Ultimate ASI Loader for the injection.