Upscaling Fix – FSR – DLSS – XeSS
Engine plugin which fixes blurry textures when using upscalers.
Even though the FSR implementation was apparently made by AMD, they forgot to set the negative mipmap bias which is required to avoid blurry textures. This plugin adds the bias according to AMD’s official recommendation, which is fully compatible with dynamic resolution scaling.
The result, is that at any resolution, textures look significantly sharper, particularly foliage.
Hopefully this prompts Bethesda or AMD to fix their implementation so this mod is no longer required in future game versions.
REQUIREMENTS
Steam 1.7.23.0 – Compatible with any upscaler
Starfield Script Extender (SFSE)
SFSE ASI Loader
Install into the Data folder
Microsoft Store – Only compatible with FSR
Ultimate ASI Loader
Install into the root folder next to Starfield.exe